![]() for some people its just not worth their families lively hood to put their company at risk for a chance at vr. From a business perspective thats a lot of hours spent on the clock for something that isnt going to return the value on the market.īeing fully committed to vr is still a gamble, not for whether or not vr will make it but whether your company will make it. we were lucky they brought it to vr because like PaulDowns said less than 2% of their users even have vr. ![]() Superhot is well worth the money paid for it, and its a versatile pc based game. But since your so keen to conversation with me, here is what i put… Honestly though let’s finish and than see what happens.”Īnd here you are trying to start an argument when I posted a legit comment, mostly for others to see and not you. We love to experiment, create stuff that is engaging for us. Piotr is always doing something on the side. Some of those are really hard to call games even. “Most of the team is deep in developing SUPERHOT: MIND CONTROL DELETE,” said Krukowski. “At the same time though we are working on a few prototypes. When asked what’s next for the studio, Krukowski confirmed there are some prototypes in the works beyond Mind Control Delete. If there is enough interest in we might try recreating something similar for VR,” Krukowski said. “Honestly for now we are focusing on MIND CONTROL DELETE but at the same time we never really left VR. Speaking to the official Vive Blog-for the occasion of Superhot VR becoming available on Viveport-PR Manager Szymon Krukowski of the SUPERHOT Team indicates that consumer interest will play a factor in whether the expansion sees VR support. The studio describes the expansion, which is currently available in Early Access, as a “rogue-like twist on the linear nature of the original SUPERHOT.”Ī VR version of Mind Control Delete might not be completely off the table however. Original article (September 11th, 2018): Despite the overwhelmingly positive reception of Superhot VR on all platforms, the studio has so far said that the upcoming standalone expansion, Superhot: Mind Control Delete will not include a VR component. Y'all will know if and when that changes! The studio responded directly to fans asking for an update on their VR plans, casting doubt on whether we’ll ever get a VR adaptation of the franchise’s next big installment. And no, it doesn’t seem a VR version is being planned for what the studio calls a “standalone game set in the world of Superhot.” Update (July 10th, 2020): The news was served up yesterday that MIND CONTROL DELETE would come to PC and console on July 16th, free to all owners of the base game before that date. Although there’s been some talk of VR being a possibility for its SUPERHOT: MIND CONTROL DELETEstandalone, it seems it just isn’t in the cards-at least for now. Since then, the indie studio behind the game has been relatively quiet about the potential for future VR projects. It’s on all major VR platforms, which cemented the studio a whopping $2 million revenue over the 2019 holiday season alone. With the unique ability to control time with your movements, SUPERHOT VR (2016) can make you feel like you’re in The Matrix.
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